XR needs "mixed feelings": engineering haptic devices that work in both virtual and physical realities.
Shan-Yuan TengPedro LopesPublished in: XRDS (2022)
Keyphrases
- virtual environment
- physical world
- virtual reality
- virtual world
- virtual space
- physical environment
- force feedback
- smart objects
- virtual objects
- haptic device
- high fidelity
- engineering design
- physical space
- virtual laboratory
- mechanical engineering
- haptic interaction
- physical objects
- real world
- augmented reality
- mobile devices
- artificial intelligence
- direct manipulation
- mobile applications
- software engineering
- engineering education
- neural network
- computer science
- control system
- embedded devices
- engineering problems
- input device
- case study
- information systems
- computer vision
- mixed reality
- computer aided design
- virtual laboratories