Interactive Space Deformation with Hardware-Assisted Rendering.
Yair KurzionRoni YagelPublished in: IEEE Computer Graphics and Applications (1997)
Keyphrases
- real time
- computer graphics
- graphics hardware
- low cost
- neural network
- higher dimensional
- computer systems
- search space
- d scene
- volume rendering
- high fidelity
- image synthesis
- user friendly
- virtual reality
- high quality
- space time
- low dimensional
- video sequences
- user interaction
- embedded systems
- hardware and software
- hardware implementation
- computing systems
- medical images
- three dimensional
- optical flow