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Brain training with the body in mind: Towards gamified approach-avoidance training using virtual reality.
Naomi Kakoschke
Rowan Page
Barbora de Courten
Antonio Verdejo-García
Jon McCormack
Published in:
Int. J. Hum. Comput. Stud. (2021)
Keyphrases
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virtual reality
virtual training
virtual environment
computer graphics
three dimensional
augmented reality
pattern recognition
virtual humans
computer animation
training set
human brain