Content Adaptive Representations of Omnidirectional Videos for Cinematic Virtual Reality.
Matt C. YuHaricharan LakshmanBernd GirodPublished in: ImmersiveME@ACM Multimedia (2015)
Keyphrases
- virtual reality
- virtual environment
- user generated
- computer graphics
- three dimensional
- augmented reality
- interactive virtual
- virtual humans
- virtual world
- photorealistic
- multi sensory
- metadata
- tangible user interface
- virtual museum
- video data
- vision system
- video clips
- video sequences
- video content
- video analysis
- virtual laboratory
- multimedia
- force feedback
- mobile robot
- computer interface
- virtual reality technology
- real time
- user experience
- visual data mining
- data representations
- pose estimation