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Augmented reality and museum accessibility: a case study to support hard of hearing people.
Priscyla G. F. Barbosa
Patrícia Felippe Amorim
Simone Bacellar Leal Ferreira
Published in:
IHC (2019)
Keyphrases
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augmented reality
virtual objects
human computer interaction
mobile augmented reality
mixed reality
markerless
real scenes
promising experimental results demonstrate
virtual reality
multi user
user interface
end users
fiducial markers
live video
camera tracking
head mounted display
expert systems
real time