Supporting Interactive Animation Using Multi-way Constraints.
Jean-Francis BalaguerEnrico GobbettiPublished in: Eurographics Workshop on Programming Paradigms in Graphics (1995)
Keyphrases
- computer graphics
- decision support
- artificial intelligence
- virtual humans
- resource constraints
- database
- constraint satisfaction
- constrained optimization
- virtual reality
- interactive video
- product configuration
- graphical interface
- linear constraints
- support systems
- global constraints
- virtual environment
- relational databases
- case study
- decision trees
- computer vision
- learning algorithm
- databases