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Accelerated Splatting using a 3D Adjacency Data Structure.
Jeff Orchard
Torsten Möller
Published in:
Graphics Interface (2001)
Keyphrases
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data structure
volume rendering
quadtree
efficient data structures
index structure
data types
space efficient
tree structure
r tree
image based rendering
parallel thinning algorithm
volume visualization
graphics hardware
multidimensional data
dependency graph
main memory
image sequences