On the Inclusion of Blind People in UML e-Learning Activities.
Leandro LuqueLeônidas de Oliveira BrandãoRomero ToriAnarosa Alves Franco BrandãoPublished in: Revista Brasileira de Informática na Educ. (2015)
Keyphrases
- e learning
- educational activities
- lifelong learning
- learning environment
- learning process
- software systems
- collaborative e learning
- object oriented
- learning objects
- metamodel
- activity recognition
- database design
- daily life
- learning materials
- higher education
- learning experience
- database
- learning resources
- online learning
- learning management systems
- learning technologies
- multimedia
- m learning
- knowledge management
- artificial intelligence
- life long
- unified modeling language
- educational institutions
- case study
- model driven
- database systems
- software development
- distance learning
- learning activities