Understanding Bystanders' Tendency to Shoulder Surf Smartphones Using 360-degree Videos in Virtual Reality.
Alia SaadJonathan LiebersUwe GruenefeldFlorian AltStefan SchneegassPublished in: MobileHCI (2021)
Keyphrases
- virtual reality
- augmented reality
- virtual environment
- video sequences
- virtual world
- photorealistic
- virtual humans
- three dimensional
- interactive virtual
- computer graphics
- multi sensory
- dynamic scenes
- daily life
- mobile devices
- visual data mining
- virtual museum
- collaborative virtual environments
- virtual space
- virtual reality environments
- motion capture
- virtual training
- computer interface
- real time
- tangible user interface