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Student Engagement in the HyFlex and Online Classrooms: Lessons from the COVID-19 Pandemic.
Karoly Bozan
James E. Gaskin
Claire Stoner
Published in:
Technol. Knowl. Learn. (2024)
Keyphrases
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serious games
student engagement
video games
online learning
learning processes
cognitive engagement
lessons learned
student perceptions
learning outcomes
computer science education
student learning
virtual learning environments
machine learning
learning theories
active participation