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An Analysis of the Insertion of Virtual Players in GMABS Methodology Using the Vip-JogoMan Prototype.
Diana Francisca Adamatti
Jaime Simão Sichman
Helder Coelho
Published in:
J. Artif. Soc. Soc. Simul. (2009)
Keyphrases
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database
neural network
data analysis
virtual environment
information retrieval
artificial intelligence
three dimensional
software development
video analysis
online game