On the Influence of the Supine Posture on Simulation Sickness in Virtual Reality.
Julien MarengoPhil LopesRonan BoulicPublished in: CoG (2019)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- virtual training
- augmented reality
- three dimensional
- computer graphics
- computer animation
- virtual world
- photorealistic
- multi sensory
- virtual reality technology
- human body
- virtual laboratory
- simulation environment
- computer generated forces
- interactive virtual
- real time
- force feedback
- multi agent
- simulation model
- visual data mining
- haptic interaction
- ct colonography
- virtual space
- data representation