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The Drop: pragmatic problems in the design of a compelling, pervasive game.
Ian E. Smith
Sunny Consolvo
Anthony LaMarca
Published in:
Comput. Entertain. (2005)
Keyphrases
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solving problems
neural network
related problems
computer aided
virtual environment
np complete
knowledge based systems
user interface
evolutionary algorithm
computing environments
design principles
design decisions
problems involving
case study
data sets
game development
game engine