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Towards a game-independent model and data-structures in digital board games: an overview of the state-of-the-art.
Luiz Jonata Pires de Araujo
Mariia Charikova
Juliano Efson Sales
Vladislav Smirnov
Ananga Thapaliya
Published in:
FDG (2019)
Keyphrases
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learning experience
video games
e learning
data structure
high level
board game
case study
reinforcement learning
dynamic programming
software engineering
computer games