Login / Signup
Towards fast, believable real-time rendering of burning objects in video games.
Dhanyu Amarasinghe
Ian Parberry
Published in:
FDG (2011)
Keyphrases
</>
video games
real time rendering
learning experience
educational games
game play
d objects
serious games
game playing
computer graphics
computer games
game design
mathematics learning
commercial games
image processing
high quality
quest atlantis