Virtual Worlds, Standards and Interoperability.
Daniel LivingstonePaul A. HollinsPublished in: Int. J. IT Stand. Stand. Res. (2010)
Keyphrases
- virtual world
- open standards
- interoperability issues
- web services
- metadata
- learning technology standards
- virtual environment
- metadata standards
- multi user
- virtual reality
- widespread adoption
- open source
- information sharing
- mixed reality
- widely accepted
- virtual objects
- physical world
- social context
- virtual learning environments
- face to face interactions
- seamless integration
- virtual space
- semantic interoperability
- information systems
- semantic web
- virtual humans
- game based learning
- heterogeneous systems
- learning resources
- business processes
- cloud computing
- mobile devices
- e learning