Self-refining games using player analytics.
Matt StantonBen HumberstonBrandon KaseJames F. O'BrienKayvon FatahalianAdrien TreuillePublished in: ACM Trans. Graph. (2014)
Keyphrases
- game play
- boolean games
- pure nash equilibria
- repeated games
- video games
- two player games
- game players
- imperfect information
- multi player
- board game
- computer games
- computer poker
- game mechanics
- business intelligence
- human players
- learning analytics
- data mining
- evaluation function
- game playing
- weighted voting games
- game theory
- game design
- game theoretic
- playing games
- minimax search
- nash equilibria
- case study
- big data
- serious games
- online game
- game tree
- game development
- nash equilibrium
- incomplete information
- coalitional games
- cooperative
- perfect information
- educational games
- opponent modeling
- learning experience
- pure nash equilibrium
- data analysis
- weighted majority
- data management
- general game playing
- computer programs
- human computation
- predictive modeling