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Simulating visual impairments using the Unreal Engine 3 game engine.
James Lewis
David J. Brown
Wayne Cranton
Robert Mason
Published in:
SeGAH (2011)
Keyphrases
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game engine
game development
serious games
computer games
video games
game play
game design
adventure game
educational games
key features
artificial intelligence
learning environment
video sequences
software engineering
design principles