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A dynamic depth-variable ray-casting interface for object manipulation in ar environments.

Hyocheol RoSeungho ChaeInhwan KimJunghyun ByunYoonsik YangYoonjung ParkTack-Don Han
Published in: SMC (2017)
Keyphrases
  • object manipulation
  • dynamic environments
  • ray casting
  • augmented reality
  • robotic systems
  • robot control
  • volume rendering
  • user interface
  • artificial neural networks
  • volume data
  • moving objects
  • gpu implementation