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Exploring the potential of computer and video games for health and physical education: A literature review.
Marina Papastergiou
Published in:
Comput. Educ. (2009)
Keyphrases
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literature review
video games
physical education
learning experience
game play
game design
educational games
case study
computer games
current issues
learning tools
game playing
computer technology
learning algorithm
serious games
fuzzy logic
learning process