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Experience-Based Design of Behaviors in Videogames.

Gonzalo Flórez PugaBelén Díaz-AgudoPedro A. González-Calero
Published in: ECCBR (2008)
Keyphrases
  • video games
  • user experience
  • learning experience
  • authoring tool
  • case study
  • mobile devices
  • design process
  • conceptual framework
  • game play
  • rapid prototyping