The effect of noise and average relatedness between players in iterated games.
Essam S. El-SedyPublished in: Appl. Math. Comput. (2015)
Keyphrases
- game theory
- game play
- boolean games
- online game
- repeated games
- board game
- pure nash equilibria
- video games
- imperfect information
- games played
- multi player
- computer games
- game players
- noisy data
- card games
- game mechanics
- nash equilibria
- cooperative games
- solution concepts
- co occurrence
- image noise
- noise model
- standard deviation
- game playing
- noise level
- link analysis
- missing data
- pure nash equilibrium
- playing games
- nash equilibrium
- game theoretic
- mixed strategy
- game design
- perfect information
- signal to noise ratio
- learning agents
- transfer learning
- random noise
- semantic relatedness