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Real-time interactive music in Haskell.
Paul Hudak
Donya Quick
Mark Santolucito
Daniel Winograd-Cort
Published in:
FARM@ICFP (2015)
Keyphrases
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real time
music score
data sets
low cost
real time systems
high speed
high fidelity
computer music
learning algorithm
computer vision
control system
programming language
user friendly
functional programming
realistic rendering