Geogames in education for sustainable development: Transferring a simulation game in outdoor settings.
Joachim SchneiderSteffen SchaalChristoph SchliederPublished in: VS-GAMES (2017)
Keyphrases
- sustainable development
- simulation game
- knowledge society
- evaluation model
- economic development
- game based learning environment
- adventure game
- public libraries
- educational games
- information and communication technologies
- water resources
- distance learning
- higher education
- e learning
- cost effective
- information technology
- case study
- neural network
- resource utilization
- serious games
- evaluation method
- learning tools
- key features
- interactive video