Game-based education for disaster prevention.
Meng-Han TsaiMing-Chang WenYu-Lien ChangShih-Chung KangPublished in: AI Soc. (2015)
Keyphrases
- mobile learning
- disaster recovery
- e learning
- learning games
- learning tools
- educational technology
- mobile devices
- information and communication technologies
- distance learning
- higher education
- digital game based learning
- st century
- web based learning
- interactive learning
- game based learning
- urban planning
- engineering education
- game based learning environment
- disaster response
- university level
- young students
- high availability
- technology enhanced learning
- problem based learning
- hong kong
- serious games
- learning community
- professional development
- language learning
- virtual environment
- mobile phone
- learning process