Primitive Processing and Advanced Shading Architecture for Embedded Space.
Max KazakovEisaku OhbuchiPublished in: High Performance Graphics (2011)
Keyphrases
- real time
- distributed processing
- parallel architecture
- data sets
- management system
- software architecture
- data processing
- vector space
- network architecture
- space time
- computer graphics
- single image
- data management
- parameter space
- digital images
- higher dimensional
- processing units
- search space
- high level
- processing elements
- technical solutions
- central processor