Developing and assessing the usability of digital manipulative storytelling system for school-age children.
Pei-Fen WuKuang-Yi FanYi-Ting LiaoPublished in: ICSAI (2016)
Keyphrases
- primary school
- educational software
- digital technologies
- digital world
- interface design
- age groups
- mathematics learning
- digital storytelling
- young children
- card game
- digital literacy
- early years
- high school
- digital content
- virtual environment
- science education
- video games
- school children
- computer games
- learning environment