A 3D Rhythm-based Serious Game for Collaboration Improvement of Children with Attention Deficit Hyperactivity Disorder (ADHD).
Marina GiannarakiNektarios MoumoutzisYiannis PapatzanisElias KourkoutasKaterina ManiaPublished in: EDUCON (2021)
Keyphrases
- attention deficit hyperactivity disorder
- serious games
- educational games
- computer games
- virtual environment
- social skills
- game design
- video games
- game play
- game engine
- information sharing
- artificial intelligence
- collaborative learning
- game based learning
- knowledge base
- design principles
- technology enhanced learning
- machine learning
- game development
- communication skills
- learning scenarios
- database applications