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Implementation and study of user strategies within a custom video game environment.
Nick Iliadis
Stergios Palamas
Phivos Mylonas
Published in:
PCI (2021)
Keyphrases
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video games
real time
user interface
end users
domain specific
user interaction
educational games
multi agent systems
recommender systems
collaborative filtering
dynamic environments
social interaction
game play
single user
online environment
user acceptance