Creating vast game worlds: experiences from Avalanche Studios.
Emil PerssonAvalanche StudiosPublished in: SIGGRAPH Talks (2012)
Keyphrases
- game playing
- computer games
- video games
- game design
- game theory
- data sets
- interactive narrative
- educational games
- game theoretic
- playing games
- adventure game
- mobile games
- board game
- nash equilibria
- nash equilibrium
- cooperative
- case study
- artificial intelligence
- game play
- serious games
- online game
- imperfect information
- virtual environment
- monte carlo tree search
- role playing
- constantly growing
- pac man
- neural network