Systematic choice of video game benchmarks in Deep Reinforcement Learning.
Élvio GomesMarlo SouzaPublished in: SBGames (2021)
Keyphrases
- video games
- reinforcement learning
- learning experience
- educational games
- computer games
- game design
- game play
- learning process
- function approximation
- learning algorithm
- reinforcement learning algorithms
- game playing
- game development
- learning tools
- state space
- transfer learning
- dynamic programming
- model free
- game based learning
- temporal difference
- benchmark suite
- commercial games
- action selection
- serious games
- supervised learning
- mobile robot
- e learning