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A proposed methodology of bringing past life in digital cultural heritage through crowd simulation: a case study in George Town, Malaysia.
Chen Kim Lim
Kian Lam Tan
A. A. Zaidan
B. B. Zaidan
Published in:
Multim. Tools Appl. (2020)
Keyphrases
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cultural heritage
crowd simulation
digital objects
digital archives
digital collections
digital libraries
multimedia
web based technologies
cidoc crm
virtual characters
metadata
video sequences
learning process
digital content
crowd behavior