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The swings and roundabouts of a decade of fun and games with Research Objects.
Carole A. Goble
Published in:
DaMaLOS (2020)
Keyphrases
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computer games
object level
nash equilibria
attribute values
data objects
object segmentation
bounding box
pure nash equilibria
multimedia
weighted majority
real world objects
game playing
complex scenes
multiple objects
nash equilibrium
spatial relationships
spatial relations
video games
viewpoint
cooperative