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Analysis of Motivation Model Using Real User Data from Social Games for Smartphones Extended to Social Factors Based on Maslow's Hierarchy of Needs.

Masanari HimenoShun'ichi Tano
Published in: HCI (30) (2019)
Keyphrases
  • data collection
  • end users
  • database
  • high level
  • network structure
  • decision making
  • mobile devices
  • context dependent