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Battle Ground: Data Collection and Labeling of CTF Games to Understand Human Cyber Operators.
Georgel Savin
Ammar Asseri
Josiah Dykstra
Jonathan Goohs
Anthony Melaragno
William Casey
Published in:
CoRR (2023)
Keyphrases
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data collection
video games
turn taking
human interaction
human behavior
data analysis
image segmentation
machine learning
game theory
human subjects
game play
sensor networks
active learning
computer games
databases
computational models
educational games
collecting data