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Using Video Games to Regulate Emotions.
Zhanna Sarsenbayeva
Benjamin Tag
Shu Yan
Vassilis Kostakos
Jorge Gonçalves
Published in:
OZCHI (2020)
Keyphrases
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video games
learning experience
game play
educational games
cognitive processes
game design
computer games
learning tools
game playing
serious games
game based learning
commercial games
computational models
artificial intelligence
game development
affective computing
game engine
computer supported collaboration