Knowledge Acquisition for Goal Prediction in a Multi-user Adventure Game.
David W. AlbrechtAnn E. NicholsonIngrid ZukermanPublished in: PAKDD (1998)
Keyphrases
- multi user
- knowledge acquisition
- adventure game
- virtual environment
- augmented reality
- virtual world
- multi granularity
- user interface
- expert systems
- single user
- knowledge representation
- multiple users
- serious games
- game development
- educational games
- collaborative writing
- game engine
- machine learning
- computer games
- case study