Reuse without Compromising Performance: Industrial Experience from RPG Software Product Line for Mobile Devices.
Weishan ZhangStan JarzabekPublished in: SPLC (2005)
Keyphrases
- software product line
- mobile devices
- product line
- software engineering
- future directions
- life cycle
- mobile phone
- context aware
- software development
- mobile learning
- learning activities
- smart phones
- software reuse
- mobile computing
- mobile users
- embedded devices
- computing devices
- location aware
- mobile applications
- lessons learned
- user experience
- industrial applications
- learning objects
- aspect oriented
- aspect oriented programming
- product lines
- tablet computers