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A GPU-based correlator X-engine implemented on the CHIME Pathfinder.

Nolan DenmanMandana AmiriKevin BanduraLiam ConnorMatt DobbsMateus FandinoMark HalpernAdam D. HincksGary HinshawCarolin HöferPeter KlagesKiyoshi MasuiJuan Mena ParraLaura NewburghAndre RecnikJ. Richard ShawKris SigurdsonKendrick SmithKeith Vanderlinde
Published in: ASAP (2015)
Keyphrases
  • pattern recognition
  • graphics hardware
  • collision detection
  • real time
  • three dimensional
  • multi agent
  • multiresolution
  • hidden markov models
  • wavelet transform