VR2Gather: A Collaborative, Social Virtual Reality System for Adaptive, Multiparty Real-Time Communication.
Irene ViolaJack JansenShishir SubramanyamIgnacio ReimatPablo CésarPublished in: IEEE Multim. (2023)
Keyphrases
- virtual reality
- multi party
- turn taking
- real time
- virtual reality environments
- interactive virtual
- virtual environment
- privacy preserving
- virtual humans
- virtual training
- social interaction
- human communication
- computer graphics
- collaborative virtual environments
- augmented reality
- virtual world
- three dimensional
- virtual museum
- knowledge creation
- computer interface
- multi sensory
- computer animation
- virtual reality technology
- multi user
- knowledge sharing
- photorealistic
- description language
- vision system
- computer mediated
- signal processing
- social media
- tangible user interface
- virtual space
- sharing information
- collaborative activities
- computer vision