Automatic Generation of 2-AntWars Players with Genetic Programming.
Johannes InführGünther R. RaidlPublished in: EUROCAST (1) (2011)
Keyphrases
- genetic programming
- evolutionary computation
- gene expression programming
- fitness function
- automatically generate
- symbolic regression
- regression problems
- evolutionary algorithm
- evolutionary approaches
- financial forecasting
- game theory
- game play
- genetic algorithm
- classification rules
- database
- grammar guided genetic programming
- learning experience
- fuzzy logic
- decision trees
- boolean games
- grammatical evolution