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Turning Your Book into a Game: Improving Motivation through Tangible Interaction and Diegetic Feedback in an AR Mathematics Game for Children.
Jingya Li
Erik D. Van der Spek
Jun Hu
Loe M. G. Feijs
Published in:
CHI PLAY (2019)
Keyphrases
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computer games
educational games
augmented reality
video games
game programming
game play
game playing
autistic children
virtual world
card game
serious games
tangible interaction
game theory
human computer interaction
game design
imperfect information
parent child
fundamental concepts
software engineering
e learning