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A Study on the Virtual Reality of Folk Dance and Print Art - Taking White Crane Dance for Example.
Jia-Ming Day
Der-Lor Way
Ke-Jiuan Chen
Weng-Kei Lau
Su-Chu Hsu
Published in:
HCI (21) (2018)
Keyphrases
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virtual reality
virtual environment
virtual humans
virtual museum
computer graphics
virtual reality technology
augmented reality
three dimensional
real time
autonomous agents
computer interface
computer animation
human movement
motion capture
distance learning
knowledge discovery
image sequences
data mining