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Sensation Seeking, Self Forgetfulness, and Computer Game Enjoyment.
Xiaowen Fang
Fan Zhao
Published in:
HCI (9) (2009)
Keyphrases
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computer games
video games
serious games
game design
pilot study
educational games
game play
digital storytelling
commercial games
virtual world
autistic children
game engine
game development
online game
game playing
learning tools
perceived usefulness
board game
user interface
case study