"In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality.
Hans-Christian JetterRoman RädleTiare M. FeuchtnerChristoph AnthesJudith FriedlClemens Nylandsted KlokmosePublished in: CHI (2020)
Keyphrases
- virtual reality
- spatially aware
- virtual environment
- computer graphics
- augmented reality
- multi sensory
- photorealistic
- virtual humans
- interactive virtual
- three dimensional
- computer animation
- visual data mining
- tangible user interface
- virtual reality technology
- virtual world
- collaborative virtual environments
- virtual training
- virtual museum
- virtual space
- force feedback
- computer vision
- image processing