A physics-based approach to motion capture data processing for virtual plant modeling and simulation.
Boxiang XiaoSheng WuXinyu GuoPublished in: Int. J. Model. Simul. Sci. Comput. (2018)
Keyphrases
- motion capture
- data processing
- virtual humans
- human body
- human motion
- computer animation
- human figure
- computer graphics
- human motion capture
- markerless
- augmented reality
- monocular video sequences
- physical models
- multi view
- three dimensional
- human computer interaction
- human movement
- pose tracking
- virtual reality
- virtual world
- humanoid robot
- virtual environment
- control system
- motion capture data
- body movements
- viewpoint
- data analysis
- pairwise
- artificial intelligence