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Abduction in Games for a Flexible Approach to Discourse Planning.
Ralf Klabunde
Sebastian Reuße
Björn Schlünder
Published in:
CICLing (2) (2012)
Keyphrases
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video games
planning problems
ai planning
plan recognition
nash equilibria
decision support
heuristic search
game theory
computer games
causal networks
logic programming
game theoretic
abductive reasoning
domain independent
motion planning
planning systems