Teaching esports to young students with autism: Exploring pedagogical possibilities and challenges.
Rune Kristian Lundedal NielsenThorkild HanghøjMorten BollerPeter MollerupPublished in: FDG (2021)
Keyphrases
- teaching mathematics
- young students
- learning environment
- learning companion
- e learning
- learning process
- learning activities
- learning design
- learning analytics
- web based education
- hybrid learning
- high school teachers
- teaching strategies
- blended learning
- higher education
- pedagogical approaches
- machine learning
- student progress
- autistic children
- pedagogical model
- pedagogical agents
- educational practices
- online teaching
- remote laboratories
- teaching learning
- situated learning
- computer programming
- educational technology
- high school
- distance learning
- mobile learning
- learning systems
- collaborative learning
- learning objects
- learning algorithm