Selecting targets on large display with mobile pointer and touchscreen.
Umar RashidAaron J. QuigleyJarmo KaukoPublished in: ITS (2010)
Keyphrases
- mobile phone
- small screen
- mobile devices
- mobile learning
- data sets
- data structure
- mobile computing
- mobile applications
- mobile users
- mobile environments
- real time
- selection algorithm
- mobile technologies
- smart phones
- target tracking
- target detection
- benchmark test
- target recognition
- computing environments
- context aware
- evolutionary algorithm
- handheld devices
- display devices
- genetic algorithm