Gamification of Statistics and Probability Education: A Mobile Courseware Approach.
Rolando B. Magat JrPublished in: J. Inf. Technol. Educ. Innov. Pract. (2023)
Keyphrases
- web based learning
- e learning
- mobile learning
- multimedia courseware
- serious games
- mobile technologies
- language learning
- m learning
- mobile phone
- higher education
- mobile devices
- probability distribution
- distance learning
- mobile games
- st century
- mobile applications
- information and communication technologies
- user experience
- learning experience
- distance education
- context aware
- learning community
- learning activities
- web technologies
- confidence intervals
- virtual environment
- learning materials
- game play
- conditional probabilities
- hong kong
- educational technology
- mobile users
- hybrid learning
- lifelong learning
- prior probabilities
- tablet pc
- online learning
- multimedia